FOUNDATION MATHEMATICS FOR COMPUTER SCIENCE
Kshs 0.00
Kshs Loading...
In this book, John Vince has reviewed and edited the third edition and added chapters on statistics, Georg Riemannโs hypothesis, eigenvectors, curves, analytic geometry, and Fourier analysis. These subjects complement the existing chapters on visual mathematics, numbers, algebra, logic, combinatorics, probability, modular arithmetic, trigonometry, coordinate systems, determinants, vectors, complex numbers, matrices, geometric matrix transforms, and differential and integral calculus.
During this journey, the author touches upon more esoteric topics such as quaternions, octonions, Grassmann algebra, barycentric coordinates, transfinite sets, and prime numbers. John Vince describes a range of mathematical topics that provide a solid foundation for an undergraduate course in computer science, starting with a review of number systems and their relevance to digital computers and finishing with calculating area and volume using calculus.
Readers will find that the authorโs visual approach greatly improves understanding of why certain mathematical structures exist and how they are used in realโworld applications. The book includes new, fullโcolour illustrations to clarify the mathematical descriptions, and, in some cases, equations are also coloured to reveal vital algebraic patterns.
Numerous worked examples help consolidate the understanding of abstract mathematical concepts. Whether you intend to pursue a career in programming, scientific visualization, artificial intelligence, systems design, or realโtime computing, you should find the authorโs literary style refreshingly lucid and engaging, preparing you for more advanced texts.
Format: Paperback / softback 638 pages, 295 Illustrations, color; 1 Illustrations, black and white; XXV, 638 p. 296 illus., 295 i
Classifications: Graphics programming, Maths for computer scientists
ISBN : 9783031665486
Published : N/A
Author : John Vince
Size : 155 x 235 x 32 (mm)
Weight : N/A
Out of stock

